Mainly concerning wargames and wargaming. Also other stuff such as books, boardgames and films.

Oh yes and my general ramblings as well!

Showing posts with label Rules. Show all posts
Showing posts with label Rules. Show all posts

Tuesday, 29 October 2013

Nearly Portable Wargame

For a while now I have been collecting the numerous editions of Portable Wargames from The Portable Wargame Website.

On a visit to a cheap home-ware shop I picked up a cork board, which is actually double sided.
Yep two for the price of one.

One side I have painted brown/green. The other I plan to paint grey for an urban/city game.

Here are some photos of a 6mm Egypt V. Hittite game.


Egyptians at the top face Hittites

View behind Hittites facing Egyptians

Behind Egyptians facing monuments

Egyptians face Hittites, oasis may provide cover for skirmishers

All Change, 20mm WWII game.

British rifle unit (left) face a dug-in Luftwaffe filed division unit.


Wednesday, 7 November 2012

Dodo do

On one of my usual free wargame rules hunt, on the web I stumbled upon Turkey Shoot -  found here.
Sounded like a great little game and could fill a few minutes of solo wargaming (yes I have no friends).

After I read the rules I started to think about miniatures I would need to play it.
Getting hold of these could be difficult. Could not find a miniature 25-28 mm turkey any where.  OK how about changing the animal to say a boar? The best place to look for obscure animals and other creatures is Black Cat Bases.  Would you believe it found this



 - Click here - A Dodo, in fact 2 one standing and another running (could dodo's run?).
This find would put a whole new spin on the background of these rules.

Instead of a Turkey a Dodo and instead of a  'Pilgrim' a pirate/man-o-war,merchant ship crewman.  I've loads of crewman from my pirate collection which would do nicely.

So the story is now a crewman of a a ship anchored within an island bay in Mauritius- home of the dodo, background info Here. Goes inland to do a spot of dodo hunting for his ships Captain.  I know dodo's were flightless but left Flight reaction in as could not be bothered to change it!

Now it's OK as a solo  game but what if someone wants to join in?
Well you could easily make a co-op type game.  Here are some Ideas;

Simple co-op  -  Have 2 Dodos.

For a more aggressive and challenging co-op could have the following;

2 crewmen with 2 Dodos.
2 crewmen  but only 1 Dodo.

Some interesting rewards could instill a bit of competitiveness;

Crew member who brings back a Dodo = 1 gold coin

Crew member who fails brings back a Dodo = swabs the deck

Neither crew member who brings back a Dodo = The whip

Crew member who brings back a Dodo, but other crew member mysteriously disappears! = Hanged for murder.

Now as musket fire is going off in all directions someone and not just the Dodo can get hurt!

If crew member in line of site in front of Dodo, he may take a hit see shooting in the rules.  Also if a shot at the Turkey misses and a crew member is in line of site, again use shooting in the rules. Use chart below.
 

1d6
Crewman Hit Results Table
Modifiers
 
 

-1 Off dieroll if moved last turn
 
+1to die roll if standing/reloading musket

1-3
Miss
4-5
Wound
6
Dead

Wound -movement reduced by 2” each time  
 2nd Wound crewman retires to ship
3rdwound dead



These rules and this scenario as well as being a stand alone game, could also be used during a pirate campaign.

Download PDF version of add-on rules HERE.  Can be cut out and glued to page 2 right hand side of original rules.


Some photos of a recent game.

First mate Sam tries to sneak up on his pray.


It's turned into a free for all!


"It's getting away"


Dodo makes it's escape off the table.


 


Spooked Dodo charges Sam and ploughs straight into him.


'One eyed' Pete takes a pot shot at the Dodo, this could go terribly wrong for Sam if the shot misses!

Monday, 15 October 2012

Play Testing Needed

I have designed my own Wargame Random Event Cards - WREC.  I would appreciate it some of you would give them a go and leave any feed back.
All (I hope) is explained in the following document.

WREC

Thursday, 17 November 2011

Black West Too - Old West Rules

For some time now I have been looking for a set of rules to go with my figures.
Most of the rules use card systems either normal playing card or specifically made cards with pictures of the relevant figure on.
I wanted a set of rules with neither of these!

Eventual found some on the Internet, not to sure where though!
Have tried to find the original author but with no luck.  I wanted his approval to correct minor errors, clarify some parts and add to the rules.  If you read this Arthur Hannan please leave me a comment.

Have play tested a couple of times.  A simple to run, fun game, with lots of laughs and surprises, especially where snake oil is involved!

Anyway here they are, have a go.

CLICK to go to rules